Tuesday, February 13, 2007

Busy-ness

Just wanted you to know I'm pretty busy at this moment (that's why I'm not posting often here).

I finished my exams, and have some good expectations about them, but I'll wait until I've got the final qualifications to let you know.

However, I'm busier than before, because I've took back an old project I really want to see finished. Started it from zero this time, just to start developing it as a serious project deserves. As soon as I have some things working I'll post images/videos here so you understand why I'm this busy :P

As a sneak-peek, this is the result of a proof-of-concept shot after some research regarding fog:

Understand this project means a lot, and I want to tell such a lot of things through it... I simply want this to be done; it's one of my life goals!

Monday, February 05, 2007

More Caelum news

I've just read some extra shader auto parameters have been added to Eihort. For those of you who doesn't know yet, Caelum will support Eihort (Ogre 1.4.x) from now on. Some of these parameters will be extra useful for Caelum (for instance, in the layered clouds support).

Oh, now that I'm talking about layered clouds...

I've just installed a screen movie capturer for Linux, xvidcap, and thought that it would be nice to take a video of the clouds prototype in motion. I'm sorry for the mouse cursor and the sloppy animation. It performs pretty well, but the video was captured at 10 fps :(

Please, tell me what you think of the moving altocumulus :P